A Set Of Procedural Shaders for Cinema4D.
- UV Transform.
- UV Transform Tool.
- Random Tiler
- Instance Colorizer.
The Random Tiler

This channel shader can be used to avoid the repetitive nature of textures or tiles. For example you can use it on grass or wall textures to reduce the repeating common patterns seen when using seamless tiles.With lots of options for flooring and panel design.
The Instance Colorizer
This channel shader gives you the ability to remap color for each individual instance, clone or particle . By using this shader in any channel you can procedurally modify the rendered color properties of thousands or millions of objects , Through just one material.This shader effectively turns one material , into millions of materials.

Adaptive procedural color functions guarantee subtle differences between otherwise identical objects and give you a revolutionary new way to easily make your particles,clones or instances look more varied and/or natural.

The UV Transform shader and Tool
The Texture Transform shader and tool where built to make it easier for designers to extract and rectify tiles or panels taken from images and photographs.The work flow has been designed to be as simple as possible.All you have to do is start the shader, choose your image start the extraction tool from within the shader and begin marking out your area.The marked area then behaves as a perspective corrected virtual image or you can save it as a bitmap.
- UV Transform Shader.
- UV Transform Tool.
- Random Tile Shader.
- Instance Colorizing Shader.
- Example scenes for c4d.
- Online updates(via dropbox link).
- A serial number locked to your c4d license.
- Free Limited Support.
- Immediate Download via Ejunkie or Share*it.
- pdf documentation.
- View The Changllist..
Compatibility:
- Cinema 4D R12,R13,R14 or greater (all versions)
- WIN PC & MAC OSX
- 32 and 64 bit versions included.
- Unlimited NET render clients.
- Mograph ,all cinema Particle systems as well as x-particles.
- VRay compatible Shaders.



